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Buffer.bas

Uploader:MitgliedStringEpsilon
Datum/Zeit:12.04.2015 00:36:53

' buffer.bas - Do what the f... you want (WTFPL).
' Author: StringEpsilon, 2015
' Like the hashtable, this is heavily inspired by mono / .net

' Example: DelcareBuffer(integer, IntegerBuffer, false)
' Creates a non threadsafe buffer with elements of type Integer. You can push() new values on and pop() values off.
' The buffer is first it, first out (a queue).
' If the third parameter is "true", you get a threadsafe (or rather: mutex locked) buffer.

#ifndef bool
enum bool
    false = 0
    true = not false
end enum
#endif

#MACRO DeclareBuffer(datatype, buffername, CreateThreadSafe)

type ##buffername##
    private:
        #if CreateThreadSafe = true
        _mutex as any ptr
        #endif
        _array   as datatype ptr
        _arraySize as uinteger
        _head    as uinteger = 0
        _tail    as uinteger = 0
        _size    as uinteger
        _version as uinteger

    public:
        declare destructor ()
        declare constructor overload ()
        declare constructor (initialCount as uinteger)

        declare function Contains(item as datatype) as bool
        declare sub clear()
        declare function Pop () as datatype
        declare sub Push (element as datatype)

        declare sub SetCapacity (newSize as uinteger)

        declare property Count() as uinteger
        declare property Capacity() as uinteger
end type

constructor ##buffername##()
    #if CreateThreadSafe = true
    this._mutex = mutexcreate()
    shell "echo Threadsafe buffer"
    #else
    shell "echo Unsafe buffer"
    #endif
    this._array = callocate(sizeof(datatype))
end constructor

constructor ##buffername##(initialCount as uinteger)
    #if CreateThreadSafe = true
    this._mutex = mutexcreate()
    #endif
    this._array = callocate(sizeof(datatype)*initialCount)
    this._arraySize = initialCount
end constructor

destructor ##buffername##()
    deallocate (this._array)
    #if CreateThreadSafe = true
    mutexdestroy(this._mutex)
    #endif
end destructor

sub ##buffername##.Clear()
    #if CreateThreadSafe = true
    mutexlock(this._mutex)
    #endif
    deallocate(this._array)
    this._head = this._tail = this._size = 0
    this._version += 1
    #if CreateThreadSafe = true
    mutexunlock(this._mutex)
    #endif
end sub

function ##buffername##.Pop() as datatype
    dim as datatype element
    if ( this._size > 0 ) then
        #if CreateThreadSafe = true
        mutexlock(this._mutex)
        #endif
        element = this._array[this._head]
        if (this._head + 1 =  this._arraySize) then
            this._head = 0
        else
            this._head +=1
        end if
        this._size -= 1
        this._version +=1
        #if CreateThreadSafe = true
        mutexunlock(this._mutex)
        #endif
    end if
    return element
end function

function ##buffername##.Contains(item as datatype) as bool
    if (this._size = 0) then return false
    dim i as integer = 0
    while i < this._size
        if ( this._array[i] = item )  then return true
        i+=1
    wend
    return false
end function

sub ##buffername##.Push(item as datatype)
    if (this._size = this._arraySize OR this._tail = this._arraySize) then
        this.SetCapacity(IIF(_size<_tail, _tail, _size)* 2)
    end if
    #if CreateThreadSafe = true
    mutexlock(this._mutex)
    #endif
    this._array[this._tail] = item

    if ( this._tail + 1 = this._arraySize ) then
        _tail = 0
    else
        _tail += 1
    end if
    this._size +=1
    this._version +=1
    #if CreateThreadSafe = true
    mutexunlock(this._mutex)
    #endif
end sub

sub ##buffername##.SetCapacity(newSize as uinteger)
    if ( newSize <= this._size) then
        exit sub
    end if
    #if CreateThreadSafe = true
    mutexlock(this._mutex)
    #endif
    this._arraySize = newSize
    this._array = reallocate(this._array ,sizeof(datatype)*this._arraySize)
    this._tail = _size
    this._head = 0
    this._version +=1
    #if CreateThreadSafe = true
    mutexunlock(this._mutex)
    #endif
end sub

property ##buffername##.Count() as uinteger
    return this._size
end property

property ##buffername##.Capacity() as uinteger
    return this._arraySize
end property


#endmacro