Contents & License
In this package, you will find the Rybka 1.0 Beta chess
engine (dated Dec 4, 2005), as well as the Turk opening book by Djordje
Vidanovic. Both versions of these components are free and can be used and
transmitted without restriction.
Overview
This package is intended to be a free introduction to the
Rybka engine. If you like the engine and would like to upgrade to the full
commercial version, you can do so at our web site:
www.rybkachess.com
Rybka 1.0 Beta engine FAQ
How can I use this
engine?
You must install it in a chess
graphical user interface of your choice. If you are not familiar with this
procedure, please follow our Rybka installation instructions.
What version of the
engine is Rybka 1.0 Beta?
Rybka 1.0 Beta is an older release of the Rybka engine,
dated December 5, 2005. It has been widely tested - you will find it on many
computer chess rating lists, and it even saw action at the IPCCC in Paderborn
at the end of December 2005.
Why should I update to
the commercial version?
The commercial Rybka version includes my full-time
development work on the engine since the release of Rybka 1.0 Beta. The
following is a brief overview of the improvements as of March 15, 2006:
1) More efficient search
2) Improved endgame heuristics
3) Improved knowledge about transitions to the endgame
4) Additional middlegame heuristics
5) A number of improved analysis features, including
multi-variation mode and tablebase support
6) Various bug and stability fixes
7) Inclusion of commercial Rybka opening book (by Jeroen
Noomen)
The following improvements are still planned as part of
Rybka 1:
1) Full support for the UCI & UCI2 protocol
2) Further improvements in analysis features
3) Further improvements to search & evaluation (and
therefore strength of engine)
4) Inevitably, some more bug fixes
How much stronger is
the commercial Rybka 1.2 version than the Rybka 1.0 Beta version?
It is best to leave such questions to the testers. There
have been signficant enhancements since Beta 1 to the algorithms which
determine playing strength. However, the Rybka 1.0 Beta version does give a
fairly good introduction to the style and general approach of the engine.
Will this Rybka 1.0
Beta version expire after a certain time or constantly ask me to update to the
commercial version?
No.
Turk opening book FAQ with Djordje
The Turk opening book included with this package has been
created and hand-tuned by Djordje Vidanovic. It is in ".ctg" format,
so it can only be used with the Chessbase family of graphical user interfaces.
How does this book
differ from your Rybka Paderborn book?
This book is slightly bigger than
the Paderborn book. Besides, it is not as deterministic as the Paderborn book,
meaning that it offers more leeway for the choice of moves to the program. It
is slightly guided (moves marked in green), and has about 335,000 positions.
What are the book's
strong points?
I believe that the book's strong points
could be its sharpness and, hopefully, its congruence with Rybka's playing
style.
What are the book's
weak points?
Again, its overall sharpness and its
depth that may prove counter-productive.
What opening books can
you recommend for other user interfaces (ie. Arena, etc)?
I haven't enough data regarding
other interfaces. I might recommend the Gandalf book that runs in the Lokasoft
interface. It may be the strongest of all I've seen. I find the Fritz 9 book
very strong too and I believe that Alexander Kure has done a very good job
there.
What other opening
books can you recommend for the Chessbase interfaces?
Any future book by Jeroen Noomen :-)
How should one use the
Turk?
In [Edit, Openings book, Book options] please check book
options "Use book" and "Tournament book", set variety of
play only one mouse click to the right (about one fifth of the slider),
influence of learn value about one mouse click to the left starting from the
extreme right on the slider, and learning strength at zero (slider completely
at the left) unless you would like to enable book learning, which might be
counter productive in the long run. Set minimum games to 1, and maximum moves
to 40.