Class Index
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A
fbext_Allocator((T_))
B
 BitArray
C
 Connection
 Console
ext.conversion.base64
D
ext.database
 dir
 Directory
E
 ext
F
ext.fbext_Array((T_)(Allocator_))
 File
 FILE_ITER
G
ext.gfx
ext.gfx.bmp
ext.gfx.colors
ext.gfx.font
ext.gfx.jpg
ext.gfx.png
ext.gfx.tga
 global
H
ext.hashes
ext.hashes.md5
ext.hashes.sha2
fbext_HashTable(T_)
I
 Image
L
 Line2
 List
 ListIterator__
 ListIteratorToConst__
M
ext.math
 matrix
ext.misc
N
 node
O
ext.options
P
fbext_Pair(((T_)(C_)))
 Parser
ext.php
Q
fbext_Queue((T_)(Container_))
S
 ScopedArray
 ScopedPtr
 SharedPtr
 Sprite
fbext_Stack
 Statement
ext.strings
T
ext.Testly
 tree
ext.trees
V
 Vector2
 vector2d
 Vector3
 vector3d
 vector4d
X
ext.xml
 XString
Macro template that generates the default allocator class for use with T_ objects.
Represents an arbitrarily long bitfield.
Represents a connection to a database and provides a facility for prepared statements.
Class emulating the basic functionality of C#’s System.Console object.
Perform filesystem operations in a platform independant manner.
Contains global constants and enums.
A generic variable-length array.
Manages a connection to a disk file.
Provides a simple way to iterate through a directory structure.
Provides a lengthy list of colors in an enum.
Simple to use but powerful HashTable overloaded for all built-in numerical types.
Provides a New-able FB.IMAGE replacement with built-in memory management and convenience functions while maintaining compatibility with current fbgfx functions including ImageInfo.
Represents a Line segment defined by 2 Vector2( type )s
Contains mathematical constants, functions and types
Standard OpenGL style (column major) matrix class for 3D programming.
Child XML class, branch and leaf nodes.
Macro template that generates classes used to store element values of type T_ and type C_.
Provides an easy way to process command line arguments.
Macro template that generates classes used to store element values of type T_ in a first-in first-out queue structure, using an object of type fbext_TypeName(Container_)(T_) to actually store the elements.
This class implements a pointer array container similiar to boost::scoped_array.
This class implements a pointer container similiar to boost::scoped_ptr.
A generic reference-counting smart pointer class.
Fully featured sprite class with pixel perfect collision detection built-in
Macro template that generates classes used to store element values of type T_ in a last-in first-out stack structure, using an object of type Container_(T_) to actually store the elements.
Represents a prepared statement and allows access to the results of a statement passed to the database.
Contains string procedures and the xstring class
Base XML class, node is a sub-class of this class.
Represents a simple 2 dimensional point of type.
Simple 2 dimensional vector.
Represents a 3 dimensional point of type.
Simple 3 dimensional vector.
Simple 4 dimensional vector.
Implements: Comparable, Equatable, Printable, Assignable