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jetz noch besser xD

Uploader:MitgliedThe_Muh
Datum/Zeit:02.10.2008 01:01:05

screenres 1024, 756 ,,,&H01

dim shared new_round as integer
dim shared term as integer
dim shared clean as integer
dim shared xm as any ptr
xm = mutexcreate

SETMOUSE 1,1,0

randomize timer

sub watch()
    dim key as string
    dim mx as integer
    dim my as integer
    dim new_x as integer
    dim new_y as integer

    getmouse my, mx
    do
        draw string (1,1),str( clean)
        sleep 10
        draw string (1,1),chr(219) + chr(219),0
        getmouse new_y, new_x
        if new_x <> mx then exit do
        if new_y <> my then exit do
        key = inkey
    loop until key <> ""
    mutexlock(XM)
    term = 1
    mutexunlock(XM)
end sub

sub text()
    do
    draw string (1,1),str( clean)
    draw string (51*8 , 40*8),"#   # ##### ##### ##### #   #"
    draw string (51*8 , 41*8),"#   # #   # #   # #   #  # #"
    draw string (51*8 , 42*8),"##### ##### ##### #####   #"
    draw string (51*8 , 43*8),"#   # #   # #     #       #"
    draw string (51*8 , 44*8),"#   # #   # #     #       #"

    draw string (43*8 , 46*8),"####  # ####  ##### #   # ###   ##### #   #"
    draw string (43*8 , 47*8),"#   # # #   #   #   #   # #  #  #   #  # #"
    draw string (43*8 , 48*8),"####  # ####    #   ##### #   # #####   #"
    draw string (43*8 , 49*8),"#   # # #  #    #   #   # #  #  #   #   #"
    draw string (43*8 , 50*8),"####  # #   #   #   #   # ###   #   #   #"

    sleep 250
    draw string (1,1),chr(219) + chr(219),0
    mutexlock(XM)
    if clean >= 21 then
        cls
        clean = 0
    end if
    mutexunlock(XM)
    loop until term = 1
end sub

sub feuerwerk()
    dim x as integer
    dim boden as integer
    dim y as integer
    dim abw_x as integer
    dim abw_y as integer
    dim col as integer

    do
        col = rnd * 4 + 1
        x = rnd * 923 + 50
        y = rnd * 656 + 50
        boden = x + rnd*50 - rnd*50
        for i2 as integer = 756 to y step -1
            circle (x, i2 +1), 1.5,0,,,,f
            circle (x, i2), 1.5,col,,,,f
            sleep 1
            if term = 1 then exit do
        next i2
        for i2 as integer = 1 to 75
            abw_x = rnd*i2 +1 - i2/2
            abw_y = rnd*i2 +1 - i2/2
            pset(x + abw_x, y + abw_y),col
            sleep 1
            if term = 1 then exit do
        next i2
        sleep 10
    mutexlock(XM)
    clean += 1
    mutexunlock(XM)
    loop until term = 1
end sub

dim feuer(1 to 6) as any ptr

Dim TH1 as Any Ptr = ThreadCreate(Cast(Any Ptr, @watch))
Dim TH2 as Any Ptr = ThreadCreate(Cast(Any Ptr, @text))
for i as integer = 1 to 6
    feuer(i) = threadcreate(cast(any ptr, @feuerwerk))
    sleep rnd*(i * 20 * (rnd*100)) +1
next i

threadwait(th2)
end